Indie Game Academy

Cohort 2

Raed Tabani

I love game design and Ideation, I’m currently a software architecture student and have been learning Unity for 2+ years now. I did work briefly as Unity gameplay programmer for a local company in my hometown and I feel I learned a lot from that experience.

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Katie Wu

I’m self-taught in full-stack JavaScript, machine learning, and Blender 3D modelling. I have a scrappy learning style, as I learn from Youtube tutorials, Coursera, stack-overflow, and medium/TowardDataScience articles day in, day out. Although I no longer see myself using my college degree in a traditional U.S. foreign affairs career sense, I hope to integrate that B.A. knowledge into the software applications I build.

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Shannyn Cowart

I currently work as a freelance writer for Dead Talk Entertainment where I write horror entertainment articles. My other published works include a text adventure game created with twine: The Hallows published on itch.io, and a point-and-click game created in Unity: The Museum of Natural Mystery which won third place in the IGA 48 hour game jam. I also co-wrote and worked in the art department for a short film that premiered at the Iron Mule Short Film festival. You can even find me on IMDB!

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Hamna Faisal

Level 3 Game Dev and Wizard of Joy. Love making cute games and gobbling French fries. I’m also a Teaching Artist at LEAP-Non Profit in NYC. Ex-Graphic Designer, Ex-Illustrator, Ex-Artist. A disciple of everything Augmented Reality and problem solving in any way. Love mentoring positive game-based learning!

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Matthew Molanare

Matt completed the IGA Video Game Accelerator Program and earned the Level 3 Badge. His House also won the House Cup during his Cohort! I started my own board game developer and publishing business back in 2014 with some friends. We have since developed and successfully self-published 2 games, and are continuing to work on more. I recently completed an introduction to Unity course where I worked on 4 very different types of games, learning about Unity and game programming in general along the way. I loved it!

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Dan Mellott

I’ve been in tech since 2004 working as either a software engineer or software dev manager. The majority of my career (~11 years) was spent at Amazon and AWS where I worked as an engineer and manager in multiple parts of the company. I started off writing systems to process orders on Amazon, but eventually moved on to building a live streaming platform and related video player used for the site.

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Natalie Peck

I love to play games that focus on storyline or resource acquisition, and my favorite is definitely Everquest II. I play with my Dad and occasionally my brother, though I am just as happy to play on my own. I also enjoy Age of Empires III and Minecraft. When I play Minecraft, I like to focus on the stockpiling and building aspects, more than the hunting and PVE/PVP aspects.

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Martin Roeck

My name is Martin – I am a newby game developer who loves to travel and explore the world. I am originally from Germany though I have lived in Italy, Switzerland, Korea, Germany, and the United States (NY and DC).

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Mitchell Dennen

Mitchell completed the IGA Video Game Accelerator Program and earned the Level 3 Badge! I currently work in Visual Effects, I went to school to make games. I’ve been about 75% done with a metroid-vania game I’m working on for about a year now. So I am in part doing this program to rejuvenate my passion and goal of working on games for a living.

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Kevin Budhu

I’m Kevin, a game enthusiast that graduated college with a degree in Electrical Engineering. I have a deep passion for code and its use to make components work and interact with one another. This passion originated through learning about Redstone circuitry in minecraft. I wish to work on games and meet new people to show the world how games can bring people together with memorable experiences.

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